Our project originally aimed to record mobile phone users in public and observe their conversations. The final version is a mashup relating real phone users to portrayals of phone use in popular culture.
Youtube Link
Wednesday, May 9, 2007
Final Project concept mobile proposal one, proposal two
Concept
Concept
Mobile devices are more and more part of our everyday life. For my project I intend to make a future mobile. My cell phone is portable and is going to promote to watch television online and play games. I want to see people’s reaction about this concept mobile.
240x320 - Wallpapers for your phone...
My Final Project, a website where owners of cellphones with screen dimensions of 240x320 can download wallpapers, static and animated.
Tuesday, May 8, 2007
Promotional Exposure Video Online
Here's a promotional video I put together that explains some of the design reasons behind Exposure. It also demonstrates how the game is played. You'll need the most recent version of Quicktime to watch.
Wednesday, May 2, 2007
Frank Concept Mobile
Concept
Mobile devices are more and more part of our everyday life. For my project I intend to make a totally fake cell phone. My cell phone is going to promote to watch television online. I want to see people’s reaction about this 3D model cell phone.
Keywords
Mobile, Relation Mobile-society, Industrial Design, Internet
Precedents
http://gizmodo.com/gadgets/concepts/
http://textually.org/
http://dogorgod.com/
My concept
http://a.parsons.edu/~fcollazo/cellnew%202.mov
Mobile devices are more and more part of our everyday life. For my project I intend to make a totally fake cell phone. My cell phone is going to promote to watch television online. I want to see people’s reaction about this 3D model cell phone.
Keywords
Mobile, Relation Mobile-society, Industrial Design, Internet
Precedents
http://gizmodo.com/gadgets/concepts/
http://textually.org/
http://dogorgod.com/
My concept
http://a.parsons.edu/~fcollazo/cellnew%202.mov
Tuesday, May 1, 2007
Exposure Re-awakened
The game design I had been working on with a node version of Cruel 2 B Kind had issues regarding a few gameplay mechanics, including the method of a kill and how nodes worked.
I've created a game that is based off of a game I designed last summer that made it through extensive playtesting, but has never been played for a conference. It has been modified to focus on SMS texting for the game's mechanics.
The game is Exposure: 15 Minutes and gives every player a chance to be a celebrity. There will need to be some skewing in celebrity to informant to unknowing player ratios depending on how many people are playing (the game was orginally designed for 250 people, and playtested with 10 to 50). Players earn points by being a celebrity but not being over-exposed (yes it is a direct comment to Mr. Cruise). Players also earn points by sending in "signature" codes of celebrities. However, the information of who is a celebrity at a given time is hidden like in games like Village or Mafia. So players can ask for the signature of any other player, but only celebrity signatures earn points.
For the updated game design doc, check here.
Monday, April 30, 2007
Feedback please
Here are some of the shortened diary entrees I might use for the shirts...what do you think?
4/30/07
I never broke a bone in my body. My body is a miracle.
4/18/07
Today someone stole my empty, old fanny pack that was attached to my bicycle.
3/14/07
I finally found my collection of my baby teeth.
3/9/07
Rainbows and unicorns are beautiful.
3/2/07
I am having a hip pack and sweats party today because it is my birthday.
2/24/07
Karaoke is the only material possession I could never live without.
2/8/07
I will spend the rest of my life missing you.
1/30/07
I convince myself that the things I wish would happen will happen.
1/16/07
I have an inflatable castle, costumes and a karaoke machine in my basement.
1/8/07
I stepped on my fish by accident, but he survived it.
4/30/07
I never broke a bone in my body. My body is a miracle.
4/18/07
Today someone stole my empty, old fanny pack that was attached to my bicycle.
3/14/07
I finally found my collection of my baby teeth.
3/9/07
Rainbows and unicorns are beautiful.
3/2/07
I am having a hip pack and sweats party today because it is my birthday.
2/24/07
Karaoke is the only material possession I could never live without.
2/8/07
I will spend the rest of my life missing you.
1/30/07
I convince myself that the things I wish would happen will happen.
1/16/07
I have an inflatable castle, costumes and a karaoke machine in my basement.
1/8/07
I stepped on my fish by accident, but he survived it.
Wednesday, April 25, 2007
Progress of NYCAbandonedLover
The designed tag with “lover number” is to put on the top of the discarded item for promoting NYCAbandonedLover and encouraging following stories from the person who took it. Link to NYCAbandonedLover
Project Update: QR code
I decided to make a series of shirts with QR code of my personal diary entries. Because there is a limit to the amount of text capacity in each QR code I had to make several parts for each diary entry. Each part will be on a different T-shirt, worn by a different person in a different location. There is no way of knowing what the next part of the entry is without finding the follow up t-shirt. I am thinking of having the diary entries on the website as well or incorporating the site in another way, but I have not decided yet. The website is a work in progress right now but can be viewed here.
Thursday, April 19, 2007
Wednesday, April 18, 2007
Final Project
GRAPHICAL REDESIGN
- For my final project I will be creating a set of wallpapers for cellphone users (mainly users of my particular phone, the Helio Drift). People will be able to go to a website and download wallpapers for their phones. In addition to this I will attempt to redesign certain graphical portions of my phone, these include: animated outgoing/incoming call screens, animated wallpapers, animated number screen (shows the numbers on screen as they are pressed), animated power on/off screen, and I would also like to redesign the main menu.
-TECHNICAL HURDLES
- I still have to figure out the best file types needed for various animated screens. I have already determined the format for wallpapers, and have already gotten some custom walls on my phone.
- Need to determine if I can even alter the main menu.
- Not sure if website should be cellphone accessible? Should the wallpapers and other screens be able to be downloaded directly to the phone? I don't know much about created websites accessible from cellphones.
(above: example of one of the wallpapers 240 x 320)
Revised Project Idea
- project name: NYC Abandoned Lover
- project descirption: We are developing a blog which collects all the stories of the abandoned lovers we found on the NYC streets. These abandoned lovers which refers to those discarded items used to have important roles in their lovers' home but were deserted after they were not needed. This blog is a moblog which contains entries posted from our cellphone. We want to use this moblog to raise public awareness of recycling.
- precedents:
1) http://www.freecycle.org/
2) http://garbagescout.com/
- prototype: http://nycabandonedlover.blogspot.com/
- project descirption: We are developing a blog which collects all the stories of the abandoned lovers we found on the NYC streets. These abandoned lovers which refers to those discarded items used to have important roles in their lovers' home but were deserted after they were not needed. This blog is a moblog which contains entries posted from our cellphone. We want to use this moblog to raise public awareness of recycling.
- precedents:
1) http://www.freecycle.org/
2) http://garbagescout.com/
- prototype: http://nycabandonedlover.blogspot.com/
Tuesday, April 17, 2007
Saturday, April 14, 2007
Update for SMS Outdoor Game Idea
So after a massive redesign of the massive outdoor game, it is now a combination of Jane McGonigal and Ian Bogost's game Cruel 2 B Kind and Unreal Tournament 2004's Onslaught.
It is a territorial assassin game that will cause random acts of kindness. All player feedback will occur through an SMS Gateway.
Here's the first draft of the game's design doc.
Jane McGonigal posted new footage from the GDC version of Cruel 2 B Kind here.
Friday, April 6, 2007
Project Proposal
Barcode shirts: I want to create a series of shirts that have mobility 2D barcodes on them. They will be readable by mobile phones. Someone can use their phone to scan the barcode on the shirt. The scan will translate the barcode to reveal the profile of the person wearing the shirt. You can see the persons age, name, interests, or whatever they chose as their profile. I plan to silkscreen this code on the shirts. I can use either of the following websites to create my own barcodes: Quickmark or Kaywa. For now I will make simple barcodes that reveal one word or a URL when you scan them. Full profiles are more complicated to create and I think it could be more interesting to have one word or statement. U.S phone companies do not program thier phones with the technology needed to scan these barcodes, so testing this project will be difficult. I hope to expand on this idea and put barcodes on ties, backpacks and jewelry. A similar project already exists and is described here: Shyno. Instead of using barcodes, these shirts have sms code. If you are interested in the person wearing the shirt you can go to the website and send a message to the person. I don't plan on this being a "matchmaking" project. I am more interested in using the barcodes to represent random words and ideas that might trigger conversations between people.
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